Luminapolis: Andreas Wenger, you are one of the festival directors of the International Scenographers‘ Festival IN3 Basel. The biennial festival started in 2006. From December the 2nd to 5th we will experience the 3rd edition. Can you explain the main idea to create this festival?
Andreas Wenger: First of all, for scenographers, professionals as well as students, there has not been any festival in Europe, dedicated to scenpgraphy in specific. Spatial arts were represented on festivals such as „Profile Intermedia“ in Bremen, with a graphic art focus; Scenography always had the standing of a exotic discipline. This is why we started our festival in 2006 with a special and explicit focus on scenography and spatial arts. The first festival as well as this years‘ festival is designed, planned and produced by our students. Secondly, it is our idea to give students a chance to meet professionals and to learn about the actual scenography discourse.
Luminapolis: You organize a very popular meeting point for the community of professional scenographers to present their key projects. What are the highlights of this year edition of the festival? And what is the concept behind the headline „Exhibit!“
Andreas Wenger: On Thursday 2nd of December, we will start with one of our highlights: presentations and a discussion by Dr. Martin Roth (DE) and SIssel Tolaas (NOR) a surprise guest –one of the achitects of the Museumsinsel Berlin. We will close our first evening with the IN3 Challenge Award Gala for upcoming scenographers. Friday evening we will be hosting S AM the Swiss Architecture Museum with a talk between Anna Viebrock (DE) and Jacques Herzog (CH), presented by Hubertus Adam (DE) and on Saturday evening we will conclude the festival with the question: quo vadis museion? – a panel with Hermann Parzinger (DE), Uwe Brückner (DE) and Andreas Spillmann (CH).
Luminapolis: What are your personal favorites of the programme in 2010?
Andreas Wenger: I am very curious to see the facade projection on the main building of the Kaserne Basel, developed by „urbanscreen“ during a workshop with international students held an hosted by our institute. Furthermore I am looking forward to the EIS Meeting (European Initiative Scenogaphy) with the topic: Coaching Scenography on Sunday morning.
Luminapolis: The combination of light, interactivity and media are one of the main trends in scenography, I think. The Expo in Shanghai, theatre productions or festivals like Luminale are examples for this evolution of media kits. Is this topic also part of your programme?
Andreas Wenger: Of course this is one of the topics at the festival. We visited with all the students of the first and second year the Shanghai World EXPO 2010 in summer. I remember that one of our students at the end of the second day at the Expo said, that if he would see one more LED that day, he would have to air his belly… How much interaction, animated lightening and new media do we need in exhibition design and what do they contribute to the impact of an exhibition? Or: will we see more analogue exhibitions in the coming future? These questions will be debated on Friday morning in «MEDIA SPECIAL – talking spaces».
Luminapolis: You are professor at the HGK FHNW in Basel. What are the next projects you work on?
Andreas Wenger: At the moment we are working on a carnival float with some of our students, which makes a lot of fun! We are not sure yet, whether we will build one of the design in real and participate in the Basel Carnival 2011. No, seriously, we are planning and optimizing our contribution to the Master Studies at the Masterstudio Design at the HGK FHNW an are thinking of a PhD program in scenography.
Luminapolis: Andreas Wenger, you are one of the festival directors of the International Scenographers‘ Festival IN3 Basel. The biennial festival started in 2006. From December the 2nd to 5th we will experience the 3rd edition. Can you explain the main idea to create this festival?
Andreas Wenger: First of all, for scenographers, professionals as well as students, there has not been any festival in Europe, dedicated to scenpgraphy in specific. Spatial arts were represented on festivals such as „Profile Intermedia“ in Bremen, with a graphic art focus; Scenography always had the standing of a exotic discipline. This is why we started our festival in 2006 with a special and explicit focus on scenography and spatial arts. The first festival as well as this years‘ festival is designed, planned and produced by our students. Secondly, it is our idea to give students a chance to meet professionals and to learn about the actual scenography discourse.
Luminapolis: You organize a very popular meeting point for the community of professional scenographers to present their key projects. What are the highlights of this year edition of the festival? And what is the concept behind the headline „Exhibit!“
Andreas Wenger: On Thursday 2nd of December, we will start with one of our highlights: presentations and a discussion by Dr. Martin Roth (DE) and SIssel Tolaas (NOR) a surprise guest –one of the achitects of the Museumsinsel Berlin. We will close our first evening with the IN3 Challenge Award Gala for upcoming scenographers. Friday evening we will be hosting S AM the Swiss Architecture Museum with a talk between Anna Viebrock (DE) and Jacques Herzog (CH), presented by Hubertus Adam (DE) and on Saturday evening we will conclude the festival with the question: quo vadis museion? – a panel with Hermann Parzinger (DE), Uwe Brückner (DE) and Andreas Spillmann (CH).
Luminapolis: What are your personal favorites of the programme in 2010?
Andreas Wenger: I am very curious to see the facade projection on the main building of the Kaserne Basel, developed by „urbanscreen“ during a workshop with international students held an hosted by our institute. Furthermore I am looking forward to the EIS Meeting (European Initiative Scenogaphy) with the topic: Coaching Scenography on Sunday morning.
Luminapolis: The combination of light, interactivity and media are one of the main trends in scenography, I think. The Expo in Shanghai, theatre productions or festivals like Luminale are examples for this evolution of media kits. Is this topic also part of your programme?
Andreas Wenger: Of course this is one of the topics at the festival. We visited with all the students of the first and second year the Shanghai World EXPO 2010 in summer. I remember that one of our students at the end of the second day at the Expo said, that if he would see one more LED that day, he would have to air his belly… How much interaction, animated lightening and new media do we need in exhibition design and what do they contribute to the impact of an exhibition? Or: will we see more analogue exhibitions in the coming future? These questions will be debated on Friday morning in «MEDIA SPECIAL – talking spaces».
Luminapolis: You are professor at the HGK FHNW in Basel. What are the next projects you work on?
Andreas Wenger: At the moment we are working on a carnival float with some of our students, which makes a lot of fun! We are not sure yet, whether we will build one of the design in real and participate in the Basel Carnival 2011. No, seriously, we are planning and optimizing our contribution to the Master Studies at the Masterstudio Design at the HGK FHNW an are thinking of a PhD program in scenography.
Schlagwort: International Scenographers Festival
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Andreas Wenger: „Exhibit!“ – IN3 Festival in Basel zu den Künsten der RauminszenierungAndreas Wenger: „Exhibit!“ – The Festival of the Spatial Arts and Scenography in Basel
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Was ist Szenographie? Interview mit Uwe R. BrücknerWhat is Scenography? Interview with Uwe R. Brückner
Luminapolis sprach mit Uwe R. Brückner über sein neues Buch, die Bedeutung des Lichtes für die Gestaltung von Ausstellungen und das Szenographie-Festival IN3, das Anfang Dezember in Basel stattfindet.
Luminapolis: Uwe R. Brückner, ATELIER BRÜCKNER is one of the top agencies in 4D communications in Europe. Now you have published „Scenography“. It is a programmatic title. Can you try to explain in simple words: What is Scenography?
Uwe R. Brückner: Basically speaking, the most important task of scenographic design is to translate complex content into physically accessible spatial narratives and to generate stage-managed spaces with narrative qualities. Ideally, the space itself becomes the medium, the conveyor of messages. After all, a stage-managed space is all about the dialogue between the location and its objects, about the relationship between content and recipient, about perception and the intended effect of an authentic spatial experience. Scenography is a polydisciplinary, generalistic philosophy of design. It is the logical, consistent answer to the design requirements of our time and the appropriate response to the continually changing behaviour of our information society. Designing scenographically means setting in scene, with the aim of providing a stage for things and stories and thus attracting maximum attention.
Luminapolis: Your book presents your installations for museums, brands and scientific institutions between 2002 – 2010. Your guiding principle is „form follows content“. What are your media for conveying/relating the content/story? And what is the role of light in it?
Uwe R. Brückner: What is characteristic of scenography is an integrative approach to design, whereby the means of designing and the artistic potential of the different disciplines such as architecture, interior design and set design, as well as installation and media art, are used in order to generate a coherent spatial installation in the sense of a “Gesamtkunstwerk”. Media are always used integratively, the idea being to create value-added. This also applies to the use of light.One of our more recent projects at Expo Shanghai for STATE GRID (China’s biggest energy company) generates its narrative structure from films by means of LEDs. A tightly meshed LED grid pattern on the six interior sides of the 15x15x15 meter cube enables film to be shown and produce a space-generating effect. The “Magic Box” is the beating heart of the State Grid Pavilion. From it, technical signals are transmitted that encompass the entire building complex with network lines imbued with electricity. In accordance with our attitude to design, the shape of the pavilion and the way images are shown in it are derived from the corporate philosophy of the State Grid Company: „Empowering your dreams“.
Luminapolis: Sometimes I have the impression that exhibitions are undergoing a process of transformation into computer games. Interactivity is the main attraction today. Does the exhibit-object disappear from exhibitions? Design after things, is that the future?
Uwe R. Brückner: My experience is that the much-cited dichotomy between the exhibit and its staged setting has been artificially talked up and is now simply outdated.
Content in the form of an exhibit, its message or its narrative is always what is most important. In the case of collection-based exhibitions, the exhibit will therefore always be in the foreground. A good example is the new permanent exhibition of the Rautenstrauch-Joest-Museum, a museum of ethnology in Cologne which possesses a unique collection of international ethnographica. When the scenographic concept was being developed, the main objective was to create scenographic narrative spaces in which the exhibits would be able to reveal themselves with all their narrative qualities and animate the visitor to decode the details. The exhibit remains protagonist and narratively rich medium at the same time.Apart from this, there are themes and exhibition projects with, for historical reasons or because the theme is an abstract one, only a few collected items to be shown. Two of our work projects are worth mentioning as an example. One is the Visitors‘ Centre of the European Parliament that makes it possible to experience the legislative work of parliament. An additional challenge was to make the contents accessible in 23 European languages. Another example, the CERN Visitors‘ Centre, portrays the work of the scientists with and around the particle accelerator. These two examples concern highly abstract information which is primarily conveyed interactively with the help of media and can also be presented in a way that can be tangibly experienced by the public.
Luminapolis: You are working with students at the Academy of Art and Design in Basel and there you are co-founder of the international scenography festival IN3 (next edition in December 2010). What is the focus of the festival this year?
Uwe R. Brückner: Following the successful first festival «spatial arts – life in search of style» in 2006, that dealt with the trailblazers of scenography from various disciplines and the second event «staging the stage – scenography inspired by performing arts» in 2008, that was dedicated to the exponents of Scenography in performing arts, the festival 2010 will focus on examining the actual core business of scenography, i.e. “exhibiting and staging” in and around museums: «Exhibit! – scenography in exhibition design» will consequently be its title! The event will be presented from the 2nd thru 5th December 2010 in the Basel “Kaserne”. Target groups are locally and internationally active museum directors, curators and all those who are interested in the international museum and exhibition business. The festival addresses scenography students, their professors from partner academies of the Institute of Interior Design and Scenography, as well as the rapidly growing community of training institutions in Europe and abroad that, from their different perspectives, have dedicated themselves to training and education regarding scenography.
More informations:
Order the book here
More about Atelier Brückner
More about the Scenography Fesival IN3
Luminapolis: Uwe R. Brückner, ATELIER BRÜCKNER is one of the top agencies in 4D communications in Europe. Now you have published „Scenography“. It is a programmatic title. Can you try to explain in simple words: What is Scenography?
Uwe R. Brückner: Basically speaking, the most important task of scenographic design is to translate complex content into physically accessible spatial narratives and to generate stage-managed spaces with narrative qualities. Ideally, the space itself becomes the medium, the conveyor of messages. After all, a stage-managed space is all about the dialogue between the location and its objects, about the relationship between content and recipient, about perception and the intended effect of an authentic spatial experience. Scenography is a polydisciplinary, generalistic philosophy of design. It is the logical, consistent answer to the design requirements of our time and the appropriate response to the continually changing behaviour of our information society. Designing scenographically means setting in scene, with the aim of providing a stage for things and stories and thus attracting maximum attention.
Luminapolis: Your book presents your installations for museums, brands and scientific institutions between 2002 – 2010. Your guiding principle is „form follows content“. What are your media for conveying/relating the content/story? And what is the role of light in it?
Uwe R. Brückner: What is characteristic of scenography is an integrative approach to design, whereby the means of designing and the artistic potential of the different disciplines such as architecture, interior design and set design, as well as installation and media art, are used in order to generate a coherent spatial installation in the sense of a “Gesamtkunstwerk”. Media are always used integratively, the idea being to create value-added. This also applies to the use of light.One of our more recent projects at Expo Shanghai for STATE GRID (China’s biggest energy company) generates its narrative structure from films by means of LEDs. A tightly meshed LED grid pattern on the six interior sides of the 15x15x15 meter cube enables film to be shown and produce a space-generating effect. The “Magic Box” is the beating heart of the State Grid Pavilion. From it, technical signals are transmitted that encompass the entire building complex with network lines imbued with electricity. In accordance with our attitude to design, the shape of the pavilion and the way images are shown in it are derived from the corporate philosophy of the State Grid Company: „Empowering your dreams“.
Luminapolis: Sometimes I have the impression that exhibitions are undergoing a process of transformation into computer games. Interactivity is the main attraction today. Does the exhibit-object disappear from exhibitions? Design after things, is that the future?
Uwe R. Brückner: My experience is that the much-cited dichotomy between the exhibit and its staged setting has been artificially talked up and is now simply outdated.
Content in the form of an exhibit, its message or its narrative is always what is most important. In the case of collection-based exhibitions, the exhibit will therefore always be in the foreground. A good example is the new permanent exhibition of the Rautenstrauch-Joest-Museum, a museum of ethnology in Cologne which possesses a unique collection of international ethnographica. When the scenographic concept was being developed, the main objective was to create scenographic narrative spaces in which the exhibits would be able to reveal themselves with all their narrative qualities and animate the visitor to decode the details. The exhibit remains protagonist and narratively rich medium at the same time.Apart from this, there are themes and exhibition projects with, for historical reasons or because the theme is an abstract one, only a few collected items to be shown. Two of our work projects are worth mentioning as an example. One is the Visitors‘ Centre of the European Parliament that makes it possible to experience the legislative work of parliament. An additional challenge was to make the contents accessible in 23 European languages. Another example, the CERN Visitors‘ Centre, portrays the work of the scientists with and around the particle accelerator. These two examples concern highly abstract information which is primarily conveyed interactively with the help of media and can also be presented in a way that can be tangibly experienced by the public.
Luminapolis: You are working with students at the Academy of Art and Design in Basel and there you are co-founder of the international scenography festival IN3 (next edition in December 2010). What is the focus of the festival this year?
Uwe R. Brückner: Following the successful first festival «spatial arts – life in search of style» in 2006, that dealt with the trailblazers of scenography from various disciplines and the second event «staging the stage – scenography inspired by performing arts» in 2008, that was dedicated to the exponents of Scenography in performing arts, the festival 2010 will focus on examining the actual core business of scenography, i.e. “exhibiting and staging” in and around museums: «Exhibit! – scenography in exhibition design» will consequently be its title! The event will be presented from the 2nd thru 5th December 2010 in the Basel “Kaserne”. Target groups are locally and internationally active museum directors, curators and all those who are interested in the international museum and exhibition business. The festival addresses scenography students, their professors from partner academies of the Institute of Interior Design and Scenography, as well as the rapidly growing community of training institutions in Europe and abroad that, from their different perspectives, have dedicated themselves to training and education regarding scenography.
More informations:
Order the book here
More about Atelier Brückner
More about the Scenography Fesival IN3
-
November 2008November 2008
Wenn Sie weitere Termine melden wollen, bitte ein Mail an: luminale@westermann-kommunikation.de
Ede: Licht und Farbe / Kongress Nederlandse Stichting Voor Verlichtingskunde
Helsinki: Valon Voimat: Forces of Light
Boston: Museum of Fine Arts: Rachel Whiteread
Burgrieden-Rot: Villa Rot: Im Gegenlicht. Scherenschnitt und Schattenbild
Wien: Kunsthistorisches Museum: Schein Werfen
New York: IESNY: Lumen Legislation, Discussion
Basel: International Scenographers Festival IN3
Turin: Luci d’Artista
Zumtobel Highlight 08 Roadshow: diverse Orte
Lissabon: verschoben! Luzboa ’08 Lighting Festival
Eindhoven: Glow Lighting Festival
Wismar: LightSymposiumWismar
Bedburg-Hau: Licht Kunst Licht / Ausstellung
Heilbronn: Kunstverein: Kitty Kraus, „blauorange“ Kunstpreis 2008
Karlsruhe: ZKM: Olafur Eliasson: „Your Spiral View“ / Sammlung Boros
Rivoli: 2. Turin-Triennale – 50 Moons of Saturn
München: Quittenbaum-Auktion „Erleuchtet“
Graz: Europrix Multimedia Awards
Durham: Enlightenment – Light Festival
Siegen: Museum für Gegenwartskunst / Blickmaschinen
Malmö: Slottspark: See the night in a new light
San Francisco: Museum of Modern Art: Las Vegas
Bremen: Kunsthalle Christina Kubisch
Brüssel: Yann Kersalé mit ‚Convergence‘ in Brüssel
New York: Zaha Hadids Pavillon für Chanel in New York
Peking: Eco City /The 3rd Architectural Biennial Beijing 2008
Celle: Kunstmuseum Celle – Erstes 24 Stunden-Kunstmuseum der Welt zeigt Otto Piene
Philips LEDs On Tour: verschiedene Orte
Dortmund: Ausstellung zum 80. Geburtstag von Otto Piene. Mehr>
Venedig: Updating Germany /Biennale di Venezia Mehr>
Paris: Centre Pompidou: Futurismus
Düsseldorf: VDI-Tagung zu LED
Mainz: Spektrale 2008
Paris: Mischa Kuball Projekt
Miami: Nuit blanche 1.11.
Tokio: Nuit blanche 21.11.
Chicago: MoCA: Jenny Holzer
Dezember
Frankfurt: Deutsches Architektur Museum: Updating Germany
Lyon: La Fete des Lumieres
Stockholm: Stockholm Lighting Days
Berlin: Europäische Solarpreise
Florenz: Targetti Lighting Academy / Light and Retail
Wien: L.U.X. – Lichtseminar
Pori: Pori Art Museum/ LightShadowComplex
Januar 2009
Berlin: 8. ETP-Kongress: Straßenbeleuchtung
Vienna: L.U.X. – lighting seminar
Pori: Pori Art Museum/ LightShadowComplexIf you want announce a date, please mail to: luminale@westermann-kommunikation.de
Ede: Light and Colour / Conference Nederlandse Stichting Voor Verlichtingskunde
Helsinki: Valon Voimat: Forces of Light
Boston: Museum of Fine Arts: Rachel Whiteread
Burgrieden-Rot: Villa Rot: Im Gegenlicht. Scherenschnitt und Schattenbild
Wien: Kunsthistorisches Museum: Schein Werfen
New York: IESNY: Lumen Legislation, Discussion
Basel: International Scenographers‘ Festival IN3
Turin: Luci d’Artista
Zumtobel Highlight 08 Roadshow: several cities
Malmö: Slottspark: See the night in a new light
Lisbon: postponed! Luzboa ’08 Lighting Festival
Eindhoven: Glow Lighting Festival
Wismar: LightSymposiumWismar
Bedburg-Hau: Licht Kunst Licht / Ausstellung
Heilbronn: Kunstverein: Kitty Kraus, „blauorange“-art prize 2008
Rivoli: 2. Turin-Triennale – 50 Moons of Saturn
München: Quittenbaum-Auktion „Enlighted“
Graz: Europrix Multimedia Awards
Durham: Enlightenment – Light Festival
Siegen: Museum für Gegenwartskunst / Blickmaschinen
San Francisco: Museum of Modern Art: Las Vegas
Bremen: Kunsthalle Christina Kubisch
Brussels: Yann Kersalé with ‚Convergence‘ in Brussels
New York: Zaha Hadids Pavillon for Chanel in New York
Beijing: Eco City /The 3rd Architectural Biennial Beijing 2008
Celle: Kunstmuseum Celle – First 24hours-Art Museum of the world presents Otto Piene
New York: MoMa / Vincent van Gogh and the Colors of Night
Philips LEDs On Tour: serveral cities
Dortmund: Exhibition 80th birthday of Otto Piene. More>
Venice: Updating Germany / Biennale di Venezia More>
Paris: Centre Pompidou: Futurism
Düsseldorf: VDI-Conference abaout LED
Mainz: Spektrale 2008
Paris: Mischa Kuball Project
Miami: Nuit blanche 1.11.
Tokyo: Nuit blanche 21.11.
Chicago: MoCA: Jenny Holzer
December
Frankfurt: Deutsches Architektur Museum: Updating Germany
Lyon: La Fete des Lumieres
Stockholm: Stockholm Lighting Days
Berlin: European Solar Prizes
Florenz: Targetti Lighting Academy / Light and Retail
Vienna: L.U.X. – lighting seminar
Pori: Pori Art Museum/ LightShadowComplex